nx.js

Concepts

Guides covering the major nx.js runtime APIs

These guides walk through the major runtime concepts in nx.js — from rendering input from the gamepad and touchscreen, to saving data, to launching the built-in web browser as a Library Applet. Each page focuses on why you would use a given API and shows a runnable example, with links into the API reference for the full surface.

Input

Storage

Graphics & Media

System

Runtime

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